![]() ![]() There’s a catch! Character Strength is only applied if you’re a mage character! If you’re not a mage character, such as Marth using a Levin Sword, then it’s Weapon Strength – Enemy Resistance without Character Strength taken into consideration. Magical damage is Character Strength + Weapon Strength – Enemy Resistance, but in this game almost everyone has 0 Resistance.If you go elsewhere they might mistranslate “Armor Slayer” as “Armor Killer”, that context of killer is not the same as the killer weapons that increase your critical chance. Bowguns are a kind of bow that act like a Killer Bow, they increase critical chance by 20%.You can get “effective damage” which multiplies Weapon Strength by 3 (when you use a weapon powerful against a class, such as shooting a pegasi with a bow, see my earlier explanation), and critical attacks which multiply the end result damage you’d deal by 3 (critical attacks are determined by Luck and Skill, and Killer Weapons can increase this by 20%).There are no magic types of bows, axes, lances, etc, the only magical weapon not a spell is the Levin Sword. ![]() bows, swords, axes, lances, etc, NOT including magic weapons such as Thunder Swords (herein called Levin Swords). In this game, physical damage is basically Character Strength + Weapon Strength – Enemy Defense, physical damage includes any non-magic weapons including iron, steel, silver etc.There’s no Magic stat in this game either, the strength of magic characters depends on the magic tome used All characters/enemies (except 1 character you automatically recruit in the final chapter) have 0 base Resistance, so magic is pretty powerful.For instance, bows are still effective on pegasi and wyvern knights, and rapiers are effective against horse-riding knights/paladins and generals, hammers and armorslayers are effective on generals, ridersbane effective on horse-riding knights/paladins, wyrmslayers effective on manaketes, etc. There is no weapon triangle or magic triangle, but you still have “effective damage” when using a certain weapon that beats a class.Though it’s a Fire Emblem game, many of the mainstays you’d find in the later games are not found in this game, I’d recommend you go through these (many) points before checking out the chapter guides…it’s a long list, but it’ll be really helpful for you. Fire Emblem 1 on the NES is a strange game to say the least, let’s explain some common nuisances of this game before we move onto the walkthrough.Even just a dollar from you can help, it adds up very quickly when many people contribute together. These guides take a significant amount of time and effort to make, and anything that can be given is extremely appreciated. Please consider making a contribution to me by using Paypal: Ĭonsider buying us a coffee for our efforts – BTC – 33iDpHvVwwcMyxhrv83rL75TXpmgBd72Xv Walkthrough General Tips Before We Begin… ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |